BAKER, R. M.; RAMOS, K.; TURNER, J. R. Game design for visually-impaired individuals: Creativity and innovation theories and sensory substitution devices influence on virtual and physical navigation skills. Irish Journal of Technology Enhanced Learning, [S. l.], v. 4, n. 1, p. 36–47, 2018. DOI: 10.22554/ijtel.v4i1.51. Disponível em: https://journal.ilta.ie/index.php/telji/article/view/51. Acesso em: 19 apr. 2024.